Boons



= I.                    Boons (Borrowed with much appreciation from our Australian counterparts) = '''What are Boons? '''

Boons are the single most important way Society is run. They are the only way a younger Vampire can rise in power. There is no such thing as a favor among the Damned, there are only Boons.

Boons allow you do things. If you ask a Prince or Primogen to do something; they can refuse. If they owe you a Boon, you can force them to do it. Remember, none of us, no matter our personal power, are capable of everything. Society is such that everyone needs to do deals, and Boons are the currency of the Damned.

It must be noted; Boons exist between two Damned. Boons cannot be given out by groups, be they Clans, Covenants, coteries or Domains. The only legitimate debts exist between two vampires.

'''How to get Boons '''

Boons are things given. This is very important. They cannot be demanded or extorted, nor can then simply be assigned. A Prince cannot collect Boons as a punishment for transgressing a law of the Domain, although he could accept a Boon in lieu of punishment. Unlike any other currency, a Boon only exists when willingly given.

'''How to record a Boon '''

Unless you tell someone about your Boon it doesn’t exist. Boons have to be registered, and the natural people to keep track of Boons are the Harpies. Harpies need to keep records of everyone’s Boons. Several Harpies do so formally - it is said the Priscus Harpy of Dublin carries a large book into which is added each Boon between every resident of that city. Sometimes there is no suitable Harpy to do such a thing- at times like these the Invictus are usually more than happy to offer their services (for a trivial Boon, of course!).

Some Vampires prefer to have their Boons recorded with Harpies from other Domain, or have them publicly announced. Some like to have the Boons written down or witnessed by other powerful Kindred. Others seek to use Invictus Oaths to seal the agreement. Whichever method is used, the importance of making sure a record of the Boon exists cannot be underestimated. If there is no record of the Boon there is nothing to make other Kindred uphold it.

What Am I Letting Myself In For?

The hardest thing about Boons is getting a sense of perspective on them, what each Boon means to the person giving the Boon. Below are standard guidelines of what it means when you give a Boon.

By taking this Boon I understand that...

Trivial Boon 

I shall do a one-time favor for the person to whom I owe this Boon. I shall aid him by protecting him, even if it places me into conflict with others. I shall agree use a discipline for him if he requires it. It is a single favor that I owe; one that will take a single night to fulfil. I will not place myself in a position to break my word, however, nor will I betray my Clan, my Covenant or My Prince or any Oaths of loyalty I have taken.

<p style="margin: 0in 0in 10pt">Minor Boon 

<p style="margin: 0in 0in 10pt">I have inconvenienced the person who I owe this boon by asking him to do the favor for me in the first place. I understand that I may be inconvenienced by the favors he asks in return. If need be, I will secure his safe passage into a hostile city. I shall reveal unto him secrets I know that could endanger members of my Clan, Covenant or Domain. I shall fight his enemies, whomever they may be. I shall support his political moves this night, even if it means standing against my Clan or my Covenant. I expect that payment of this debt shall take many nights, or even months to fulfill. This I accept because I asked roughly the same of the one I owe.

<p style="margin: 0in 0in 10pt">Major Boon 

<p style="margin: 0in 0in 10pt">I have earned a great dept to the one to whom I owe this Boon. He has given much time, effort and perhaps compromised many things he believes in to give me this favor; thus I shall return it. I understand that if required I would even teach him the immortal powers of the Blood. I shall aid him in whatever political goal he so desires, even if this means openly standing against my Prince, my Covenant or my Clan. I would, if he so wished, locate for him or give him property I own or which he would wish, even if gaining this property is taken at the expense of another. A Major Boon represents an investment of time and resources, thus in return I shall expect I may be asked to aid my benefactor for up to a year.

<p style="margin: 0in 0in 10pt">Life Boon 

<p style="margin: 0in 0in 10pt">I do accept that the person to whom I owe this Boon is one to whom I owe more than can ever be repaid. My current existence is dependant upon him, thus, I owe him things that can never be repaid. I will place myself in danger for him; if my Blood is shed, then I care not. If this means I betray my Clan and Covenant and Prince and Oaths and bring them low, I care not. The dept I owe can never be repaid, lest somehow I save his existence.

<p style="margin: 0in 0in 10pt">To read more about the various levels of Boons, and what can be asked for at each level, see below for a list of examples.

<p style="margin: 0in 0in 10pt">'''Boons and betrayal: Insurance '''

<p style="margin: 0in 0in 10pt">You may note that often Boons might cause you to betray any cause that you believe in, or Prince that you support, or any other number of things that you hold valuable. There is, of course, a simple answer to this situation; more Boons.

<p style="margin: 0in 0in 10pt">Give a Boon to someone you think you can trust, so that they will call it in to make you do what you want to do anyway. This is called Insurance. If you have already had a Boon called in before the Harpies, you can’t be asked to break that Boon. Be careful though; a Trivial Boon is only Protection for a single night, a Minor Boon for a season at the most, and a Major Boon lasts a full year. If you want to be prestation bound and loyal, make sure your Insurance hasn’t expired, and always, always be sure that the person you give that Insurance Boon to won’t decide to call it in for something different. Once you’ve given a Boon, you can’t control how it’s used.

<p style="margin: 0in 0in 10pt">'''More on Life Boons '''

<p style="margin: 0in 0in 10pt">Let’s get things into some kind of scale. 98% of Boons should be Trivial, Minor or Major Boons. Life Boons should be as rare as diamonds. When you have a Life Boon, you own someone. It’s not nice or pleasant, they are your property. With a Life Boon you can have a Vampire do anything you want; they must do it unless they somehow save your life... which won’t happen, as you are now making them take all the risks.

<p style="margin: 0in 0in 10pt">The important thing to remember about Life Boons is that they cannot be demanded. Nor can they be given away. The only way to gain one is to actively save the existence of another Vampire at the risk of your own.

<p style="margin: 0in 0in 10pt">A Prince who simply fails to Blood Hunt someone when he could have done could be paid with a Major Boon, not Life. Chasing off a gang of mortal toughs shouldn’t be worth a Life Boon either. Fighting off a group of Hunters at midday while the haven is burning down around you is closer to the fact. Life Boons require one Vampire to risk their existence to preserve that of another. Society being such that it is, this happens very rarely.

<p style="margin: 0in 0in 10pt">The Harpy is the usual judge of what ought to be considered worthy of a Life Boon, and if you don’t have any scars to show how close you were to final death in saving this other Vampire’s existence, then don’t expect them to judge in your favor.

<p style="margin: 0in 0in 10pt">If the Priscus of the Ventrue ends up owing a Life Boon to someone, it puts the Ventrue into a very difficult position. That person can make the Priscus do anything he wants, even betray his Clan or Oaths, and the Ventrue have to live with it. If the Priscus ignores the Boon, that would be worse. The prudent response would be to lower his Status and get a new Priscus. The old one has fallen out of favor.

<p style="margin: 0in 0in 10pt">Indeed holding a Life Boon over another “devalues” that kindred, for they are no longer their own. Their loyalties, actions and motives are often considered suspect by others. It is unlikely they will every rise in power and station, for their reputation is now inexorably linked to yours. Beware of accepting a Life Boon then, when lesser boons may be sufficient. For once your Requiem is tied to another’s by this bond of Prestation your debtor may seek to place you in harm's way to clear the debt, in one fashion or another.

<p style="margin: 0in 0in 10pt">'''Breaking a Boon '''

<p style="margin: 0in 0in 10pt">The most serious problem that comes from an economy of Boons is when Vampires fail to keep their promises. This does not happen often, and there is a good reason for that. Failing to respond to a Boon is a serious problem. If someone is discovered to have defaulted, they are undermining the currency of Vampiric Society. All it takes is for this to become common and Boons become worthless.

<p style="margin: 0in 0in 10pt">Those who do refuse to honor their Boons face a harsh penalty. They should be ostracized. Exile from their home Domain should be considered a mercy. Their assets and goods are free to be seized by any of the Damned: their retainer, their influences, their money - all of it is open to be taken. No one is expected to repay debts to a Boon Broken Vampire. Some old-fashioned Princes may even use this as an excuse to have them Blood Hunted. It’s that’s nasty and that simple. If you owe, you had better pay... otherwise you lose everything.

<p style="margin: 0in 0in 10pt">'''False Witness '''

<p style="margin: 0in 0in 10pt">There is a weakness here: someone could say someone else has defaulted when they haven’t. That is called False Witness. Bring False Witness against someone and you will probably be killed… simple as that... no appeal, no Blood Hunt. Everyone knows you brought False Witness, and they know you have to die. In order to prevent False Witness from ever happening, it has led to both parties making damn sure that either the Boons are announced or that both are there when it is recorded.

<p style="margin: 0in 0in 10pt">'''Collecting Boons '''

<p style="margin: 0in 0in 10pt">The best thing about holding a Court position is that it automatically allows you collect Boons. If a Priscus has a Clan member who wishes to petition a Prince, they should give him a Boon. All this talk about Clan loyalty can only go so far - consider the argument that members of a Clan should not charge each other Boons a bit like saying no Australian should pay another Australian any wages because they are working in the same country. Boons are currency, and a Vampire must make a living!

<p style="margin: 0in 0in 10pt">Princes, of course, have the most advantageous position in the Court. Everything comes with a price. Someone wants to Sire? Of course! That’s a Boon. Someone wants to establish a new haven in another part of town? Boon. Someone wants to be Sheriff but not be thralled? Boon. A new Vampire wants to live in your Domain? Yes, you guessed it, a Boon. This way Princes collect many Boons - they either use them to prevent Praxis seizures or they allow someone else take over and quietly run things from the shadows. If the Prince gives people favors without them offering Boons, he’s weak. A Prince without Boons, is a rich man without money. They look the part but have no power to back it up. Their nights are numbered. At best they are a puppet; watch to see who holds the strings, in this case the power of Boons.

<p style="margin: 0in 0in 10pt">'''Payment of Officers of the Court '''

<p style="margin: 0in 0in 10pt">An Officer of the Court shouldn’t be paid for performing the tasks which the Prince has set him. After all, he probably owes the Prince a Boon to be holding the position in the first place, and shouldn’t risk it being said that he wasn’t holding up his end of the Boon. More commonly, favors come from selectively not performing the tasks asked of him and overlooking minor indiscretions. Every Court position comes with many opportunities to gain Boons. Consider this carefully should you ever gain such a lofty title.

<p style="margin: 0in 0in 10pt">Beware however; some Prince’s do not take kindly to their officers “gathering” Boons by using their position as leverage. Then again, some do. Kickbacks are not unheard of. There’s no need to get self-righteous; everyone is advantaged by this system. The Sheriff, for example, performs a duty that all of Society benefits from. What does he get from this duty? The opportunity to risk his existence fighting criminals; hardly an appealing prospect. So to offset the downsides to the job, he will generally be allowed to collect a few Boons for not coming down as hard as he might on the misdemeanours that he witnesses. Everyone wins – Society has a Sheriff to police it, the Sheriff gains a few Boons and the petty criminals don’t get beaten and arrested.

<p style="margin: 0in 0in 10pt">Why owing Boons is worthwhile

<p style="margin: 0in 0in 10pt">As you know, once you get above the level of a Minor Boon you start to get into the position where everything you have worked for and everything you hold dear could be destroyed.

<p style="margin: 0in 0in 10pt">Many would respond to this by shaking their head and saying “I am not ever gonna owe anyone a Boon”. This is foolish. Not owing a Boon is a disadvantage; if you owe no one a Boon, you are a wildcard. A title such as Sheriff or Harpy or Primogen should never be given unto you, for you have nothing to moderate your bestial side, nothing to check the excesses the Beast may force upon you. If you care deeply enough about something, swear a Public Oath and go on record as being bound by Prestation to support it.

<p style="margin: 0in 0in 10pt">Another reason is this; if you owe nothing, far from it being a mark of clean “credit” suspicions are aroused. Are you so friendless that no one will do you favors? Are you so miserly that you offer none? Are you so powerless, or useless, that you have nothing to offer? And if that is the case….why are you consuming resources we all badly need? How do I know that you will repay your debts in an honorable and timely fashion? How can you be trusted?

<p style="margin: 0in 0in 10pt">If you have no credit history no one will invest in you.

<p style="margin: 0in 0in 10pt">Compensation or Blood Boons

<p style="margin: 0in 0in 10pt">Now there is something that hasn’t yet been said about Boons. It is without doubt one of the most important factors of Society, and one of the reasons why violence becomes so rare in area where proper protocol is strictly adhered to. That is Compensation; also known as the payment of Blood Boons.

<p style="margin: 0in 0in 10pt">A Boon is an investment. You never know what you may need a Boon for- so you take a Boon out with as many people as possible. But Boons don’t really work if the person who owes you a Boon is killed; once they are gone the Boon you where owed is lost. Right?

<p style="margin: 0in 0in 10pt">Not so. Think about it like this: That Boon was an investment that had simply not been cashed in yet. Now someone has destroyed that investment, and they have to pay compensation. If you kill someone who owed someone else a Boon, they have the right to ask you to compensate them by owning them that same Boon. If you fail to do so, you will be treated as Boon Broken. Remember that the entire economy of the Damned depends upon everyone placing Boons high above all else; failure to give them due reverence leads always to the hardest penalties.

<p style="margin: 0in 0in 10pt">Be careful whom you strike against, for you may find you have slain your worst foe, only now to owe his allies because you did so.

<p style="margin: 0in 0in 10pt">Accumulated and split Boons

<p style="margin: 0in 0in 10pt">The situation often arises in which one vampire is constantly doing small services for another. The first is a Trivial Boon, as is the second, and the third... Rather than accumulating countless Trivial favors, better to accumulate the Boons.

<p style="margin: 0in 0in 10pt">A Major boon can be broken into five Minor Boons, and a Minor Boon into five Trivial Boons. Thus twenty-five Trivial Boons is the equal of one Major Boon. The final level is always a Major Boon. If isn’t possibly to gain a Life Boon from any other method than saving another’s existence.

<p style="margin: 0in 0in 10pt">However, a Life Boon can be broken into Major Boons through Compensation. Should a Life Boon need to be repaid, it is usually considered fair to pay one Major Boon for every degree of Status that the deceased Vampire possessed. Thus the Acknowledged would be repaid with a single Major Boon, the Respected with four Major Boons.

<p style="margin: 0in 0in 10pt">Boons can be split whenever the holder of the Boon desires, however, a Boon can only be accumulated should the debtor agree. Without this security no one would wish the give out any debts at all lest they be accumulated and have far more asked of them than they had originally asked. Playing fetch and carry nine times should not, and does not, equate to openly standing against your Prince or Covenant.

<p style="margin: 0in 0in 10pt">'''Who it is good to owe '''

<p style="margin: 0in 0in 10pt">The real secret to Compensation is that a clever, ingenious or sneaky Vampire may actually seek out powerful, hated or influential Vampires and offer to be in their debt in order to use their name as protection. That annoying Crone in the corner may be ripe for a good kicking, but if he suddenly announces that he owes a Minor Boon to the Mekhet Priscus, a Major Boon to Alder Duke Ijon Hall, or a Life Boon to Fenris Black, you must realize that if you destroy him you will owe that person a Boon. Indeed, powerful Vampires may well find others seeking to offer their service by way of a Boon to them, in order to access this very protection. Because others perceive that they have power; so they give them Boons, so their power grows.

<p style="margin: 0in 0in 10pt">This system has many names - the most common and most realistic is patronage. Which is what it is… pure, mediaeval patronage and feudalism, the strong protecting the weak.

<p style="margin: 0in 0in 10pt">'''Immunity to Compensation '''

<p style="margin: 0in 0in 10pt">Generally speaking, the only people who are immune to paying compensation are Princes. If someone breaks a Prince's laws, and the Prince Blood Hunts them, then the investment is lost. Equally, members of the Invictus who engage in the dangerous tradition of Monomacy are literally betting their existences on their righteousness, as are Sanctified to engage in Recontré. An Invictus who kills another in Monomacy, or the Sanctified who kills in Recontre, isn’t expected to pay Blood Boons for his opponent.

<p style="margin: 0in 0in 10pt">Also, don’t forget that if your Domain suffers from an Ascendancy of the Unaligned, your Boons are invalidated until it ends. All Society recognizes the futility of trying to enforce Boons on a rabble city. Of course you could always swear loyalty to another Prince and leave your old Domain - and the other Prince will accept you... for a Boon...

<p style="margin: 0in 0in 10pt">One final note; no one is expected to repay the debts of the Boon Broken. Those debts were lost when the Boon Broken individual showed that he would not honor them.

<p style="margin: 0in 0in 10pt">Swapping favors

<p style="margin: 0in 0in 10pt">We have always spoken in the linear when it comes to Boons being owed; one vampire owes another, and is called upon to repay the dept. However things are not always so simple.

<p style="margin: 0in 0in 10pt">Just because you do not hold a Boon over someone does not mean that you cannot generate the leverage that you need to make them do as you want. Being a respectable member of Society, they will owe someone. All you need to do is consult the Harpies who will, for a Trivial Boon, consult their records and inform you of who your target owes, and how much.

<p style="margin: 0in 0in 10pt">From there it is a simple matter of approaching the holder of the Boon and making an offer for their Boon, either to use it to your advantage or to trade it to you for Boons you hold, a Boon over yourself, or some action or favor you can perform for them.

<p style="margin: 0in 0in 10pt">If they refuse, then simply consult with the Harpies again – someone will hold a Boon over them in turn. It is the interconnectivity of Boons that keeps Society functioning. Everyone owes someone. Thus Society and stability is maintained.

<p style="margin: 0in 0in 10pt">'''Legacies '''

<p style="margin: 0in 0in 10pt">Similar to the concept of the Blood Boon owed for the death of another, a Legacy distributes the assets of a deceased, the last will and testament of a vampire. It can be a detailed or simple as you please. You can split your Boons between beneficiaries or grant them all to a Childe, Vassal, Lord… or a loving Sire.

<p style="margin: 0in 0in 10pt">The Legacy is recorded in much the same way as entering a Boon with the Harpies, except that it requires at least one vampire who is not a party to the deal to witness it for the Legacy to be considered valid. The independent witness is there to verify the Legacy presented by the Harpy, preventing False Witness.

<p style="margin: 0in 0in 10pt">Unlike the Blood Boon, the Legacy is not invalid in the case of a Blood Hunt, destruction at the Prince’s behest or failure in Monomacy. The Legacy is always valid.

<p style="margin: 0in 0in 10pt">A Boon gained through Legacy is generally referred to as a Hereditary Boon, but gaining it in that way makes it no less valid. Naturally it is worth keeping the beneficiaries of your Legacy a secret. After all, should another vampire learn of the massive Prestation debts that they could be entitled to should you come to an untimely end, then the temptation will present itself to hurry along that possibility. Best not to tempt fate.

<p style="margin: 0in 0in 10pt">'''Links between Status and Boons '''

<p style="margin: 0in 0in 10pt">''Domain ''

<p style="margin: 0in 0in 10pt">At the level of the Domain, Status and prestation ought to be like fire and smoke; where you see one, you will find the other. Each word that we equate with the different strata of society is really a description of the individual’s standing regarding Boons. Someone Acknowledged as part of Society is considered worthwhile enough by someone for them to do that vampire a favor. They owe someone, usually the Prince who granted them permission to reside in the Domain.

<p style="margin: 0in 0in 10pt">Similarly, someone Recognized owes several others, and has probably picked up a Boon or two themselves. Someone Valued owes a great many Boons and is well entrenched in Society, enough so that everyone can recognize the Value they hold. It is likely that a Valued vampire owes someone in each Clan and Covenant, although this measure isn’t as strictly enforced as it used to be.

<p style="margin: 0in 0in 10pt">It is only the Respected and Admired who are expected to hold more Boons than they owe. After all, you would only ask a favor from someone you respect enough to feel they can perform some service that you cannot.

<p style="margin: 0in 0in 10pt">This means that if someone holds higher Status than you they have already paid their dues to Society. If you give them a verbal slight, it is an insult to that debt already paid. Usually the way that this is dealt with it for the Harpies to enforce a Boon on the offending party. Society reinforces itself once again, as the value of a Boon is demonstrated, or the fool becomes Boon broken and is lost.

<p style="margin: 0in 0in 10pt">If you wish to demonstrate far reaching sway, create a list of Boons. The Status and reputation of those over which you hold direct sway matters. Boons mean they must do as you will. Liking you just means that they will do what you want if they also happen to want the same, and that is no demonstration of power.

<p style="margin: 0in 0in 10pt">'''Apologies '''

<p style="margin: 0in 0in 10pt">It really shouldn’t need to be said, but some kindred don’t understand good manners. If you happen to offend someone, you should apologize. This doesn’t simply mean that you say you feel sorrow. No, if you apologize for an offence, it only has meaning if you demonstrate that you mean it with action. Not any random action; the action that the offended party thinks is best. You will know what they think is best because that is how they will use the Boon that you give them. An apology without an offered Boon is lip service at best, and doubles the insult originally given at worst.

<p style="margin: 0in 0in 10pt">'''Conclusion '''

<p style="margin: 0in 0in 10pt">Boons prevent conflict. Or rather, Boons make conflict political and social instead of physical. Boon trading has never broken the Masquerade. War in the streets has. If all vampires enforce the use of Boon on one another, and individuals who refuse to conform to Society are isolated and removed, then there is never a point where war in the streets needs to occur.

<p style="margin: 0in 0in 10pt">Without widespread vampiric conflict it becomes possible for us to actually be immortal. Boons are the rules that keep the Beast in check, and keep a room full of predators being polite to one another rather than tearing out one another’s throats.

<p style="margin: 0in 0in 10pt">Use Boons as if your very existence depends on them, for it does.

<p style="margin: 0in 0in 10pt">'''Examples of Boons '''

<p style="margin: 0in 0in 10pt">In order to give players a better idea of the scale and difference of the various levels of Boons, these are some examples of what would typically be accepted as fair payment of a Boon at each of the various levels, or how much a request that would indebt the character asking.

<p style="margin: 0in 0in 10pt">'''Trivial '''

<p style="line-height: normal; text-indent: -0.25in; margin: 0in 0in 0pt 20.25pt; mso-list: l2 level1 lfo2"> -            Formally introducing one character to another

<p style="line-height: normal; text-indent: -0.25in; margin: 0in 0in 0pt 20.25pt; mso-list: l2 level1 lfo2"> -            Commenting positively or negatively on another character’s statement or activities

<p style="line-height: normal; text-indent: -0.25in; margin: 0in 0in 0pt 20.25pt; mso-list: l2 level1 lfo2"> -            Loaning a character equipment for the night

<p style="line-height: normal; text-indent: -0.25in; margin: 0in 0in 0pt 20.25pt; mso-list: l2 level1 lfo2"> -            A once off simple menial task, like cleaning another character’s car

<p style="line-height: normal; text-indent: -0.25in; margin: 0in 0in 0pt 20.25pt; mso-list: l2 level1 lfo2"> -            One time use of a discipline or power in a single scene

<p style="line-height: normal; text-indent: -0.25in; margin: 0in 0in 0pt 20.25pt; mso-list: l2 level1 lfo2"> -            Apologizing for a simple social or political mistake

<p style="line-height: normal; text-indent: -0.25in; margin: 0in 0in 0pt 20.25pt; mso-list: l2 level1 lfo2"> -            Once off use of another’s territory usually to feed

<p style="line-height: normal; text-indent: -0.25in; margin: 0in 0in 0pt 20.25pt; mso-list: l2 level1 lfo2"> -            Giving a common mundane item or piece or property that would take a single night for the owner to replace

<p style="line-height: normal; text-indent: -0.25in; margin: 0in 0in 0pt 20.25pt; mso-list: l2 level1 lfo2"> -            Obtaining simple common information such as the standing or territory location of another kindred

<p style="line-height: normal; text-indent: -0.25in; margin: 0in 0in 0pt 20.25pt; mso-list: l2 level1 lfo2"> -            Making someone else use a Trivial Boon

<p style="margin: 0in 0in 10pt">Things that a Trivial can’t do:

<p style="line-height: normal; text-indent: -0.25in; margin: 0in 0in 0pt 20.25pt; mso-list: l2 level1 lfo2"> -            Ask someone to betray Clan or Covenant secrets

<p style="line-height: normal; text-indent: -0.25in; margin: 0in 0in 0pt 20.25pt; mso-list: l2 level1 lfo2"> -            Physically attack someone

<p style="line-height: normal; text-indent: -0.25in; margin: 0in 0in 0pt 20.25pt; mso-list: l0 level1 lfo4"> -            Have someone intentionally breach the traditions

<p style="line-height: normal; text-indent: -0.25in; margin: 0in 0in 0pt 20.25pt; mso-list: l0 level1 lfo4"> -            Anything that endangers the Kindred

<p style="line-height: normal; text-indent: -0.25in; margin: 0in 0in 0pt 20.25pt; mso-list: l0 level1 lfo4"> -            Break another Boon.

<p style="margin: 0in 0in 10pt">'''Minor '''

<p style="line-height: normal; text-indent: -0.25in; margin: 0in 0in 0pt 20.25pt; mso-list: l2 level1 lfo2"> -            Aiding someone’s political maneuver for a single month or night

<p style="line-height: normal; text-indent: -0.25in; margin: 0in 0in 0pt 20.25pt; mso-list: l2 level1 lfo2"> -            Protecting someone for an evening in a hostile environment without significant risk to one’s own unlife

<p style="line-height: normal; text-indent: -0.25in; margin: 0in 0in 0pt 20.25pt; mso-list: l2 level1 lfo2"> -            Protecting a possession or retainer for a month

<p style="line-height: normal; text-indent: -0.25in; margin: 0in 0in 0pt 20.25pt; mso-list: l2 level1 lfo2"> -            Granting rights to make use of a regents territory for an entire month, usually to feed

<p style="line-height: normal; text-indent: -0.25in; margin: 0in 0in 0pt 20.25pt; mso-list: l2 level1 lfo2"> -            Granting someone the use of most major political position’s powers for a night (e.g. having the harpy strip someone of status, having the Sheriff investigate someone’s territory)

<p style="line-height: normal; text-indent: -0.25in; margin: 0in 0in 0pt 20.25pt; mso-list: l2 level1 lfo2"> -            Granting or helping someone obtain a minor political position (e.g. Whip, deputy sheriff, deputy hound)

<p style="line-height: normal; text-indent: -0.25in; margin: 0in 0in 0pt 20.25pt; mso-list: l2 level1 lfo2"> -            Giving up a minor political position

<p style="line-height: normal; text-indent: -0.25in; margin: 0in 0in 0pt 20.25pt; mso-list: l2 level1 lfo2"> -            Protecting a territory for a month

<p style="line-height: normal; text-indent: -0.25in; margin: 0in 0in 0pt 20.25pt; mso-list: l2 level1 lfo2"> -            Attending another clan or covenant’s meetings (e.g. Midnight Mass) for a month

<p style="line-height: normal; text-indent: -0.25in; margin: 0in 0in 0pt 20.25pt; mso-list: l2 level1 lfo2"> -            Political supporting to another clan or covenant for a month

<p style="line-height: normal; text-indent: -0.25in; margin: 0in 0in 0pt 20.25pt; mso-list: l2 level1 lfo2"> -            A lesson in a common power of the blood (e.g., animalism, obfuscate)

<p style="line-height: normal; text-indent: -0.25in; margin: 0in 0in 0pt 20.25pt; mso-list: l2 level1 lfo2"> -            Teaching another member of your covenant a ritual, oath, coil or devotion outside of a formal mentor style relationship

<p style="line-height: normal; text-indent: -0.25in; margin: 0in 0in 0pt 20.25pt; mso-list: l2 level1 lfo2"> -            Giving up a reasonably uncommon piece of property or item that would require a month’s work to attain

<p style="line-height: normal; text-indent: -0.25in; margin: 0in 0in 0pt 20.25pt; mso-list: l2 level1 lfo2"> -            Lending of an incredibly rare possibly supernatural item or piece of property

<p style="line-height: normal; text-indent: -0.25in; margin: 0in 0in 0pt 20.25pt; mso-list: l2 level1 lfo2"> -            Obtaining detailed useful information such as who owes boons to whom, the locations of mundane covenant meeting spots.

<p style="line-height: normal; text-indent: -0.25in; margin: 0in 0in 0pt 20.25pt; mso-list: l2 level1 lfo2"> -            Making someone else use a Minor Boon, or up to 3 Trivial Boons

<p style="margin: 0in 0in 10pt">Things that a Minor can’t do:

<p style="line-height: normal; text-indent: -0.25in; margin: 0in 0in 0pt 20.25pt; mso-list: l2 level1 lfo2"> -            Anything politically permanent, such as support for another kindred’s position

<p style="line-height: normal; text-indent: -0.25in; margin: 0in 0in 0pt 20.25pt; mso-list: l3 level1 lfo3"> -            Anything that is likely to end in the Kindred’s final death

<p style="line-height: normal; text-indent: -0.25in; margin: 0in 0in 0pt 20.25pt; mso-list: l3 level1 lfo3"> -            Have someone intentionally breach the traditions

<p style="line-height: normal; text-indent: -0.25in; margin: 0in 0in 0pt 20.25pt; mso-list: l3 level1 lfo3"> -            Breaking another Boon

<p style="margin: 0in 0in 10pt">'''Major '''

<p style="line-height: normal; text-indent: -0.25in; margin: 0in 0in 0pt 20.25pt; mso-list: l3 level1 lfo3"> -            Involvement in a dangerous combat that could lead to death for the debtor

<p style="line-height: normal; text-indent: -0.25in; margin: 0in 0in 0pt 20.25pt; mso-list: l3 level1 lfo3"> -            Protecting someone for an evening in a hostile environment with risk to one’s own unlife

<p style="line-height: normal; text-indent: -0.25in; margin: 0in 0in 0pt 20.25pt; mso-list: l3 level1 lfo3"> -            Supporting someone politically for a year

<p style="line-height: normal; text-indent: -0.25in; margin: 0in 0in 0pt 20.25pt; mso-list: l3 level1 lfo3"> -            Supporting another clan or covenant above your own for a year

<p style="line-height: normal; text-indent: -0.25in; margin: 0in 0in 0pt 20.25pt; mso-list: l3 level1 lfo3"> -            Granting or helping someone obtain a major political position (e.g. Sheriff, Primogen, Harpy Priscus, Prince)

<p style="line-height: normal; text-indent: -0.25in; margin: 0in 0in 0pt 20.25pt; mso-list: l3 level1 lfo3"> -            Giving up a major political position.

<p style="line-height: normal; text-indent: -0.25in; margin: 0in 0in 0pt 20.25pt; mso-list: l3 level1 lfo3"> -            Partial blood bonding to another kindred

<p style="line-height: normal; text-indent: -0.25in; margin: 0in 0in 0pt 20.25pt; mso-list: l3 level1 lfo3"> -            Teaching someone an rare or uncommon Discipline or power of the blood (e.g. Protean, Auspex)

<p style="line-height: normal; text-indent: -0.25in; margin: 0in 0in 0pt 20.25pt; mso-list: l3 level1 lfo3"> -            Getting someone to turn a blind eye to an accidental breach of a Tradition

<p style="line-height: normal; text-indent: -0.25in; margin: 0in 0in 0pt 20.25pt; mso-list: l3 level1 lfo3"> -            Granting someone possession of a Torpored Kindred’s body

<p style="line-height: normal; text-indent: -0.25in; margin: 0in 0in 0pt 20.25pt; mso-list: l3 level1 lfo3"> -            Taking sole responsibility for an unreleased Kindred in absence of their Sire

<p style="line-height: normal; text-indent: -0.25in; margin: 0in 0in 0pt 20.25pt; mso-list: l3 level1 lfo3"> -            Committing a life threatening political maneuver (eg. Calling a blood hunt, banishing a Kindred from court)

<p style="line-height: normal; text-indent: -0.25in; margin: 0in 0in 0pt 20.25pt; mso-list: l3 level1 lfo3"> -            Giving up an valuable retainer or Ghoul

<p style="line-height: normal; text-indent: -0.25in; margin: 0in 0in 0pt 20.25pt; mso-list: l3 level1 lfo3"> -            Granting or helping someone obtain a Regency

<p style="line-height: normal; text-indent: -0.25in; margin: 0in 0in 0pt 20.25pt; mso-list: l3 level1 lfo3"> -            Giving up an incredibly rare possibly supernatural item or piece of property

<p style="line-height: normal; text-indent: -0.25in; margin: 0in 0in 0pt 20.25pt; mso-list: l3 level1 lfo3"> -            Giving up practically any life threatening information

<p style="line-height: normal; text-indent: -0.25in; margin: 0in 0in 0pt 20.25pt; mso-list: l3 level1 lfo3"> -            Making someone else use a Major Boon, or up to 3 Minor Boons

<p style="margin: 0in 0in 10pt">Things that a Major can’t do:

<p style="line-height: normal; text-indent: -0.25in; margin: 0in 0in 0pt 20.25pt; mso-list: l1 level1 lfo5"> -            Breaking another Boon

<p style="line-height: normal; text-indent: -0.25in; margin: 0in 0in 0pt 20.25pt; mso-list: l1 level1 lfo5"> -            Have someone intentionally breach the traditions

<p style="line-height: normal; text-indent: -0.25in; margin: 0in 0in 0pt 20.25pt; mso-list: l1 level1 lfo5"> -            Anything that is clearly suicidal

<p style="margin: 0in 0in 10pt">'''Life '''

<p style="margin: 0in 0in 10pt">Things that a Life can’t do:

<p style="margin: 0in 0in 10pt">Nothing, if you owe a Life Boon, you are someone else’s property, and they can use their property however they like.

<p style="margin: 0in 0in 10pt">It’s worth noting that there are some practical limits. Ask someone who owe you a Life Boon to break a Boon and they have to do it. However, you are likely to be accused of being Boon broken yourself. Also, endangering their life is within the scope of the Life Boon, but if things get too dangerous they are likely to conclude that the risk of being killed as a Boon breaker is less than the risk of dying obeying their master. Similarly commanding a Kindred to continually breach the Traditions is likely to result in your punishment, not just the punishment of Kindred committing the breach.